SpaceX Starship add-on
v.220708

RECOMMENDED ADD-ONS

D3D9 Graphics Client

The hi-res surface tiles for Gulf Coast area:
https://mirror.orbiter-radio.co.uk/orbiter/assets/packages/Earth/EarthHi_10_07.zip

Boca Chica base and surface tiles:
https://www.orbithangar.com/showAddon.php?id=5c32a896-277f-4343-9c91-35e33747e5b7


Orbiter Forum Thread:
https://www.orbiter-forum.com/threads/spacex-superheavy.39783/


STARSHIP (UPPER STAGE) CONTROLS
C = Toggle HUD Info display (LAUNCH/ORBITAL/REENTRY/LANDING)
E = Set cockpit camera view
K = Open/Close Launch control panel
V =Start Launch Autopilot
N = Manual Jettison Booster

P = Open/Close payload bay  				(Starship only)
W = Tilt Payload Attachment Fitting ring (for payload jettison) 	(Starship only)
J = Jettison Payload					(Starship only)
M = Foward Light On/Off				(Starship only)

Ctrl+A = Aerofoil Mode Flight/Reentry
Alt+NumPad/ = Aerfoil Steering Enable/Disable
D = Aft Yaw RCS Enable/Disable
B = Upper Stage Main Fuel Dump
Ctrl+K = Enter Upper Stage Landing Target
Alt+PageUp/PageDn  = +/- AoA Wing Trim [Ctrl+PageUp/PageDn for fine adjust]
Alt+Delete = Set AoA Wing Trim 0%

U = Reentry Attitude Autopilot On/Off
Controls AoA and Bank from orbit to Mach1.8 (~20km alt.) then switches to "Skydive" mode.
(Use IMFD "Base Approach" or BaseApproachMFD to target reentry interface at 120km alt.)

F = Fly-by-Wire Reentry On/Off [Shift + Cursor Pad Arrows = Bank/AoA]
Set Bank and AoA during reentry, vessel rotates around airspeed vector.

Ctrl+J = Use Landing Reserve Fuel On/Off
Ctrl+N = Upper Stage engine selection (All/Vac/SL)
Ctrl+1/2/3 = Upper Stage Raptor SL selection (1,2 or 3 engines)
Ctrl+B = Skydive-and-Land Autopilot On/Off (from ~20km)
Ctrl+V = Retropulsion Landing Autopilot On/Off (from ~10km)
G = Deploy/Stow Landing Gear


TANKER (UPPER STAGE) CONTROLS
W = Select Target Propellant Tank for fuel transfer (enter tank index 0,1,2,etc.)
J = Start/Stop fuel transfer (200kg/s)
(on docking, tanker will automatically select docked vessel "default" propellant tank)


BOOSTER (LOWER STAGE) CONTROLS (after jettison)
K = Enter Boostback/Landing Target name
M = Set Boostback mode (Boostback+Landing / Landing Only)
B = Start/Stop Boostback autopilot
P = Select Engines (29 / 9 / 2)
J = Deploy/Stow Grid Fins
E = Set cockpit camera view


LZ1 LANDING PAD CONTROLS
N = Toggle pad mesh invisible/visible


BC_PAD TEST STAND CONTROLS
K = Lights on/off
V = LOX vent on/off
P = Attach Vessel to Pad (Enter name)

BC_TOWER LAUNCH TOWER CONTROLS
J = Engage/Disengage QDA Claw
G = Engage/Disengage QDA
B = Enable/Disable Catch Sequence (deletes any currently "caught" vessel)
P = Enter Catch Target Name (useful for multiple launches, otherwise can leave on AUTO) 
K = Lights on/off
V = LOX vent on/off
N = Attach Launcher to Pad (Enter name)
1 / 2 = Lower / Raise / Pause Catch Arms
3 / 4 = Open / Close / Pause Catch Arms
5 / 6 / 7 = Slew Right / Left / Centre Catch Arms


DE-ORBIT FOR RE-ENTRY NOTES
Use IMFD"Base Approach" or BaseApproachMFD to perform de-orbit burn for reentry.
Re-entry interface parameters:
Altitude (Alt.) 120km
Re-entry Angle (ReA) 1.5deg
Anterior Angle (Ant) 45deg


MULTIPLE STARSHIPS/TANKERS IN THE SAME SCENARIO
Due to my limited coding ability, each Starship vessel (not the Booster) requires its own .cfg and associated .dll .
Copy and rename .cfg and .dll (edit new .cfg to point to new .dll)
See "Double launch" scenarios for example.


VEHICLE SPECS
Booster stage
Dry Mass 180000kg
Propellant Mass 3400000kg
Thrust 2200000N per engine (x29)
ISP 3490(Vac) 3200(SL) Ns/kg
RCS Thrust 3600N per engine
RCS ISP 3000 Ns/kg

Upper Stage
Dry Mass 120000kg
Main Propellant Mass 1175000kg
Landing Reserve Propellant Mass 25000kg
Thrust 2200000N per engine (x3 Vac + x3 SL)
ISP (VAC Raptor) 3680 (Vac) 3100 (SL) Ns/kg
ISP (SL Raptor) 3490 (Vac) 3200 (SL) Ns/kg
RCS Thrust 3600N per engine
RCS ISP 3000 Ns/kg
Tanker max.fuel payload 170000kg

Starship Propellant Tank Index
Upper Stage Main 0
Upper Stage Reserve 1
Booster Stage Main 2

Tanker Propellant Tank Index
Upper Stage Main 0
Upper Stage Reserve 1
Payload Propellant 2
Booster Stage Main 3

Booster Propellant Tank Index
Main 0